Quote:
Originally posted by Kemp
I tried running the macros against a league with only 12 teams and it seemed to lock up.
I'm wondering. Was I just impatient and didn't wait long enough for the calculations to finish? Or would the spreadsheet (as it is now) not be able to handle anything BUT 16 teams?
And I think this utility is a great, great addition.
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If you comment out the "calls" that run the unwanted team macros it would work. In the future version (that may be out as early as tonight) the macro checks for the team first before running the team macro. This will prevent it from locking up. Probably the easiest thing if you're not comfortable with it is just to wait. I got an amazing amount done on it last night and hope to be able to release the new version today that support any number of teams up to 48.