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Old 02-22-2006, 11:31 AM   #7
Mike Donlin
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Join Date: Sep 2004
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Hmm...this all looks great, if a little complicated. I just skimmed it, but it's not at all clear why one would use both Creation Modifiers and Major League Equivalents.

And I'm a bit disappointed that, contrary to some talk around these boards a while back, the creation modifiers aren't tied to League Totals. In other words, if you want a deadball league with deadball players, you would enter the league totals you want and the game would generate players whose ratings and talent that reflect those numbers. As opposed to now, where you can enter deadball totals and still get players created with 100 Power, which can mess up the AI in terms of player evaluation--and it just don't look right.

But c'est la vie.

Last edited by Mike Donlin; 02-22-2006 at 11:33 AM.
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