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Old 12-26-2002, 11:56 AM   #1
CommishJoe
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Join Date: Feb 2002
Location: Minneapolis, MN
Posts: 5,238
Problems with amateur draft

1. Draft pool generated using 4.2a, but the draft was run using 4.2b.

2. League settings call for a 12 round amateur draft.

3. We had an expansion draft. In order to get the players on the right teams, I filled A ball of both expansion teams with players, traded for the proper ones, then released the created players, figuring it would add them to the amateur draft.

2 problems:

1. The players I created were eligible for the FA draft, and weren't in the amateur draft pool. These were all A ball level players.

2. It looks like the game only generated enough players for 5 rounds. After the 5th round, the draft stopped. Looking at the FA pool, there isn't enough kids for another 7 rounds.
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