Quote:
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Originally Posted by Jim Trunzo
We are currently looking at a way to add enough modules to turn Title Bout into one complete package, allowing owners to use it strictly as a simulation, strictly as a role-playing game or pick and choose from both types and come up with a game that includes the elements they wish.
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The games I've stuck with over the years have been the ones that let me do exactly that: flexible enough so that I can play it the way I want to and not be constrained by someone else's idea of how the game should be played.
Personally, I think that has been one of the strengths of this particular game in all of its iterations . . . which is probably why I've been playing it in one form or another since the late '70's. Continuing to provide a platform where players can pick and choose features to create the kind of game they want to play is, in my opinion, definitely the way to go.