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Originally Posted by Jim Trunzo
I'll probably catch hell for saying this but I don't really care . . . . We have currently put a program and the game skins in the hands of a graphics acquaintance to see about the feasibility to quickly but competently come up with all combinations of fighter "skin colors" (i.e. white vs white, black vs. black, white vs. black, hispanic vs. black, etc.). . . .
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A neat way to forestall criticism, but since I am a vocal supporter of the game, perhaps I can give a little of the hell that Jim has yet to catch.
What Jim proposes above is a waste of resources that could be better spent on improving game play
as it affects results.
It is superficial and stupid to identify fighters by "skin color" when other personal features are far more distinctive, subtle, and relevant. A fight in the thirties or forties between an Italian-American Catholic and a Jew would be displayed on the TBCB2 screen as a bout between two "whites," but the crowd would have greeted it with somewhat different emotions. The April 1985 fight between Marvin Hagler and Thomas Hearns will be displayed as a bout between "blacks," but that's not likely to strike most viewers as the most obvious thing about two men with such different body types.
Fortunately, like some other gamers, I "fast-sim" most of my bouts and won't be assaulted by the simple-minded racism of the planned graphics.
My proposal: make one fighter bright red and the other bright blue. That will differentiate them clearly enough.