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Old 12-24-2005, 05:28 PM   #60
RonCo
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Join Date: Aug 2003
Posts: 10,502
Home field advantage is always interesting to discuss because no one that I've seen can prove definintively what it is. To put it into the game, you have to actually code something, though.

Here's what I think is known:

1. Home teams walk a little more than visiting teams (this should be able to be quantified and coded)
2. Home teams strike out a little less than visiting teams (this should be able to be quantified and coded)
3. Home teams often triple a little more than visiting teams (this should be able to be quantified and coded)
4. Home teams play a little better defense than visiting teams (this shouldbe able to be quantified and coded)
5. Teams can, and do, attempt to tailor their personnel to their home park. I suspect this is a little harder to code, but could be done. Of course, online leagues are reliant upon us wet-ware folks to do the job.

At the end of the day, home field advantage is only a 3-6 win difference, depending on the quality of your team. This is not a lot of runs in the big picture. These five things would seem to be enough to do a decent job of coding a realistic home field advantage.

As I remember, one point that has been statistically proven to _not_ affect performance in any way is the overall distance of travel. A New York team visiting LA doesn't appear to play any differently agasint them than they would against a team closer to NY. This would lead me to think that jet lag/sleep/whatever isn't much of a factor.
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