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Old 12-23-2005, 03:08 AM   #13
statfreak
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Join Date: Dec 2001
Location: Milwaukee, WI
Posts: 2,434
I basically disagree with homefield advantage and hope any such artificial adjustment to the home team players remains optional within OOTP.

While I don't disagree with the facts and real life results, I don't think arbitrarily boosting a home team player's ratings and decreasing a visiting team's player ratings is the answer. I want my players' ratings to be the same whether they are playing at home or on the road. I think too many users get too hung up in trying to replicate real life when the purpose of OOTP is to provide a reasonable simulation of the game of baseball.

There are just too many unknown variables and reasons why things happen in real life and trying to artifically model or account for that within OOTP seems not only pointless, but actually moves OOTP away from providing an accurate, organic, and reasonable simulation to a program that forces certain results to occur. My enjoyment of the game will be drastically reduced if OOTP does in fact begin having the home team win ~54% of the time since that would most likely mean the game results are forced and fixed and nothing I do as a user affects the outcome. At that point, OOTP ceases to be a game and is simply a program that spits out pre-determind numbers to satisfy the masses.
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