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Old 12-22-2005, 05:41 PM   #2
gmo
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Join Date: May 2002
Location: Longmont, CO
Posts: 3,437
Glad somebody else feels this way. Including the HFA feature was good, but it still seems to come up pretty short in producing results that match MLB. There can be something said I suppose for not just tuning the game to the MLB ~.540 home team winning percentage, but where it is now I believe should be changed. LGO or anybody else have or seen home/away win/loss data for more than just MLB?

You might remember this thread from going on almost 2 years ago:
http://www.ootpdevelopments.com/boar...ad.php?t=61742

Post #7 cuts to the point. Even though the testing was done with V6.01, I suspect the feature has not been altered since then in as my solo league that has run since V5, the home team winning percentage has not changed noticeably with any iteration of V6 through 6.12. I have observed home teams winning at a rate of about 51%. The smaller-than-MLB home/away difference in results seems to be a result in the game of smaller-than-MLB home/away differences in hitting and no real differences in BB & SO. Thus to get the game in line with MLB, perhaps make hitters just a bit more better at home than away in the contact department (and maybe power, though the change in AVG may drive all the needed change in SLG) and give them the substantial observed differences in BB (eye) & SO (avoid K). Of course some to most of the change in the batters should come not just from altering them but from pitchers being better at home than on the road.
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