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Don't have time to do a search right now but as I recall it's like this..
speed = ability to get a jump
steal = chance of being succesful
This allows modeling of different types of basestealers and stops guys from abusing the high success\ low steal total type runner. A guy that comes to mind is Mark Grace. One year he was something like 14-3 in stolenbases. In this case he would have a low speed rating and a high steal rating. Without the speed modifier he could easily steal 80 bases or more. This speed modifier is also the cause of the "can't get a jump" message.
It also allows for the guy that is lightning fast but couldn't steal a base to save his life. This guy will have the high speed\ low steal ratings. Sorry, but can't think of a real example at the moment but I'm sure there are plenty.
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