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Old 07-06-2005, 05:14 PM   #1
fearofmimes
Minors (Rookie Ball)
 
Join Date: Dec 2002
Location: Minneapolis, MN
Posts: 31
Evaluating engine settings

I'm starting to play around with engine settings (league totals, creation modifiers, development modifers, park effects, etc.) for the fictional league I intend to start in career mode for the deadball era. I figure that I need to create a bunch of fictional players and then sim some seasons using different settings until I converge toward reasonable settings. What methods do people use to quickly setup such experiments and then evaluate the results? I haven't been happy with my efficiency to date so I'm hoping that others can share their best practices.
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