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Originally Posted by disposableheros
the new version of this mod is great, Jason. it makes the tedious task of redoing numbers a breeze. sure did come along way in a short time. Thanks a million.
a question....when you DO automatically generate unique # for each team, the last question asks, "Unique #". does this get answered true/false like the rest or can we put in an actual # of unique # we want for each team? ie. a 22-man Major league roster or filling the 40-man with unique #
a comment...you might want to make a note in the readme that says you have to reimport the players_general.csv to get the new numbers to show up 
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The unique # question refers to how many numbers you need for the players on the active roster, e.g. 25, 16, 30. I'll make a note about importing.
I'm tinkering a little more with this. So far, I've added some error handling to take care of common problems (players_general.csv open when it tries to rename it, etc.), consolidated the message boxes into one message box with some checkboxes and a couple text fields and I believe I've got everything working to allow the user to set their own weights for the numbers. I'm trying to work out a way to allow split ranges (1-25,33-40) and to assign unique numbers to players on all roster levels (A, AA, AAA and ML).