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Markus has said himself just recently that the batter pull/normal/spray rating is part of the game engine.
It's not hard for me to imagine how this might work: a batting event is determined to be a ball in play, then its direction is determined with a random number generator against the probabilities coded into the p/n/s settings. (The fielder for the BIP would also be affected by the pitcher's GB%, I'm guessing.) So, while there's no hierarchy of value for p/n/s that would make one better than the other, it I don't see how the conclusion that it has "no impact" or is "cosmetic" is valid. Its tangible effect on a batting event can be easily conceived, and isn't disproven by the results of the study given in the first post. A useful study to really detect if p/n/s does or does not have any effect in the game would test the rating against teams with defenses of varying ability in different thirds of the field, as it would primarily be a factor in BIP.
Last edited by Qwerty75; 06-08-2005 at 09:32 PM.
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