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Originally Posted by 21C
I'll give it a try but I can't promise. I think I'll have problems with trades.
Waivers were easy because I just had to search for any line that had the word 'waiver' in it. Contract signings, player releases and trading block announcements ( any others? ) should be easy enough since they get reported on a single line.
Actually, it could work out OK since I'd just have to search for the other items and trades should be whatever's left. I'll see what I can do but I won't promise in case I can't deliver. 
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I understand nothing could be guaranteed, but I can also relate to enjoying a bit of a programing challenge like this.

In any case, good work on what you have already done.
Presumably CatoBase does something like whatever you are doing when it is processing the ltrans file for its output. It might not look nice in a plain text file, but some sort of label at the beginning of a transaction would make separating the various entries much easier. Maybe that could be the move to the future - still dumping everything into a textfile in the game, but having the game be able to read each event individually so you can get only what you want to view at any given time.