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Well, hello all.
Your comments raised a couple of questions for me.
Carlton wrote: careful, I got into a big pissing match about this very thing lol
What???? Baseball fans getting into a big pissing match over strategic issues? Can't imagine such a thing!
Carlton wrote: have it in the era settings, much like the leadoff, where you can choose whether offense, defense or neutral is more valued....
I missed this option, I guess. Where is it? Sounds great. Sounds like my *asterisk* note to the AI could work thru this option very easily, without affecting statistical output on the historical pitching.
Sixto, I also considered that various managers would look at the issue differently-- but, I think the idea of defensive SS and C was pretty pervasive through out most of history. If to err, err on the side of the majority.
I think it was considered baseball GOSPEL that you win championships by being strong defensively "up the middle".
Toanstrom, you mentioned that increasing a catcher's range increases his play-calling according to the AI? If so, for the time being, that's how I'll keep those light hitting catchers more highly valued until something better comes along.
Sixto, you're right about boosting a catcher's ratings and how that affects the historical replay if that catchers' talents are ALREADY evidenced in the team ERA. But I don't think it's micromanagement to ensure the AI keeps defensive SS and Catchers on major league rosters over a period of years as was the case in real life.
So, what's the drawback of a "perception asterisk" for these types of players? These players will be treated as they were historically, yet won't cause statistical imbalances.
Rick
Last edited by knockahoma; 03-11-2005 at 07:13 PM.
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