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Old 02-09-2005, 09:29 PM   #11
blueturf
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Join Date: Dec 2001
Posts: 516
Quote:
Originally Posted by BigCity
Yes. Generally speaking you have to look for photos that are taken about 2-3 stories above ground level. As you said, if the major objects in the photos are far away, then it doesn't matter as much.
Perspective is the number one thing I look for in background images, so having the perspective from above ground is key. After spending a few hours looking for backgrounds on the net I found that architectural renderings usually tend to be at the right perspective.
My preference is also to have as much of the image to be computer generated graphics so it blends with the stadium image best.

These renderings also allow me to 'piece' together buildings to create a skyline that is not immediately recognizable. This makes it great for fictional leagues.

I also try to build in a buffer area between the stadium and the background skyline. I usually use trees or a river. Screenshots from various PC golf games usually work best.

Lastly, I try to piece components from 2 or 3 different stadiums together rather than adding a background to an already existing field and seating dimensions. I have no graphical skill, so this usually requires a patchwork of previous parts from stadiums.

I have about 6 new stadiums that are nearing completion, just need to add some advertising, flags and scoreboards

DreamTeams - I had the Eyre City Eclipse in mind when I was working on this one - if they ever decide to move from Sportstime Ballpark.

The Stadium at Sunset Street
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