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Search: Posts Made By: Dogzilla
Forum: OOTP Mods - Names and Nations 07-13-2023, 01:04 PM
Replies: 4
Views: 1,071
Posted By Dogzilla
Hidden in my names.xml file is a female name set,...

Hidden in my names.xml file is a female name set, the female version of the American names set (set 0). That set is 194.
So if you alter any nation to use set 194, you will get American female...
Forum: OOTP 24 - General Discussions 05-24-2023, 11:40 AM
Replies: 19
Views: 1,630
Posted By Dogzilla
PCMs=Player Creation Modifiers By default,...

PCMs=Player Creation Modifiers

By default, all leagues will have the same quality of talent. I usually make lower leagues have lower quality players, for instance, if the top league has all 1.00...
Forum: OOTP 23- New to the Game? 11-20-2022, 06:17 AM
Replies: 1
Views: 421
Posted By Dogzilla
While you can set up multiple feeder leagues for...

While you can set up multiple feeder leagues for any given Major League, each "Junior" league has to be dedicated to feeding a single Major League.
For one of my setups, I had an "NCAA Div I" league...
Forum: OOTP Mods - Names and Nations 11-20-2022, 06:06 AM
Replies: 12
Views: 1,291
Posted By Dogzilla
I wouldn't try to tackle a large XML file without...

I wouldn't try to tackle a large XML file without an editor...something simple and free/cheap, like XML Fox or Notepad++ works fine.
Forum: OOTP Mods - Names and Nations 11-16-2022, 12:16 PM
Replies: 12
Views: 1,291
Posted By Dogzilla
Yes, with some substantial editing to the...

Yes, with some substantial editing to the world_default.xml file. You would have to create the new nation, then edit all the existing town entries to switch them to that new country. And add a flag...
Forum: OOTP Mods - Names and Nations 10-14-2022, 01:46 PM
Replies: 44
Views: 9,632
Posted By Dogzilla
For OOTP23 use the files on the Version 2.0...

For OOTP23 use the files on the Version 2.0 thread--they modified the database since the older version. Here:

https://forums.ootpdevelopments.com/showthread.php?t=337949

Download the names.xml...
Forum: OOTP Mods - Names and Nations 10-13-2022, 07:45 PM
Replies: 44
Views: 9,632
Posted By Dogzilla
What OOTP version do you have?

What OOTP version do you have?
Forum: OOTP Mods - Names and Nations 09-11-2022, 01:00 PM
Replies: 1
Views: 881
Posted By Dogzilla
I don't know of a way, although I would like to...

I don't know of a way, although I would like to have the option (preferably set as an on/off flag on the ethnicity section of the xml file.
Forum: OOTP Mods - Names and Nations 05-19-2022, 03:14 PM
Replies: 30
Views: 7,008
Posted By Dogzilla
How did you get it to work? Others may be...

How did you get it to work? Others may be interested...
Forum: OOTP Mods - Names and Nations 05-17-2022, 02:24 AM
Replies: 30
Views: 7,008
Posted By Dogzilla
I did a test and it doesn't seem to work right...

I did a test and it doesn't seem to work right with a game in progress even if you re-import the database (In the OOTP22 format, this worked). For now I think you have to start a new game to get it...
Forum: OOTP Mods - Names and Nations 05-16-2022, 06:31 PM
Replies: 30
Views: 7,008
Posted By Dogzilla
Correct. There are some minor improvements (I'm...

Correct. There are some minor improvements (I'm always adding names as I come across them) but no new name sets.
Forum: OOTP Mods - Names and Nations 05-15-2022, 02:08 AM
Replies: 30
Views: 7,008
Posted By Dogzilla
Complete World Names Database 2.0

Here's the newest version of my complete names database, with 223 name sets, updated to work with OOTP23 (does not work with older versions...for that, use version 1.2 here: ...
Forum: OOTP Mods - Names and Nations 05-06-2022, 11:55 AM
Replies: 44
Views: 9,632
Posted By Dogzilla
I've got my names files converted over to .xml...

I've got my names files converted over to .xml and I'm 99% working. If I remove the nick_names portion of the xml it loads without error and seems to work perfectly. When I use the complete file, I...
Forum: OOTP Mods - Names and Nations 04-20-2022, 06:38 PM
Replies: 44
Views: 9,632
Posted By Dogzilla
I absolutely will, but I haven't gotten the new...

I absolutely will, but I haven't gotten the new version yet so I don't know what changes need to be made. If anyone knows the details of what needs to be modified for OOTP23 let me know in this...
Forum: OOTP Mods - Names and Nations 02-24-2022, 02:09 PM
Replies: 9
Views: 1,459
Posted By Dogzilla
Yes, but it would take a substantial amount of...

Yes, but it would take a substantial amount of editing the world_default.xml file. There is a flag for it in the database I noticed.
Forum: General Discussions 01-03-2022, 12:28 PM
Replies: 2
Views: 446
Posted By Dogzilla
Albatross is correct. All editing of...

Albatross is correct. All editing of nations/cities has to be done in the world_default.xml file
Forum: OOTP Mods - Names and Nations 07-23-2021, 02:28 PM
Replies: 44
Views: 9,632
Posted By Dogzilla
Thanks for the feedback about the flag issue. ...

Thanks for the feedback about the flag issue. I'm working on a new version of the world_default.xml file is more in line with the structure of the file used in OOTP22, and I think that will fix it. ...
Forum: OOTP Mods - Names and Nations 07-15-2021, 12:21 AM
Replies: 44
Views: 9,632
Posted By Dogzilla
All the flags on all the screens? Or just certain...

All the flags on all the screens? Or just certain flags or certain screens? It could be something that changed in OOTP22, I can see if I can find out. Is anyone else having this problem?
Forum: OOTP Mods - Names and Nations 06-22-2021, 07:13 PM
Replies: 44
Views: 9,632
Posted By Dogzilla
You should be able to use the 1.1 world file with...

You should be able to use the 1.1 world file with the new names files without causing any problems, but the newly added sets (Canada, Haiti, Luxembourg) won't be used. Name sets that already existed...
Forum: OOTP Mods - Names and Nations 06-17-2021, 07:50 PM
Replies: 44
Views: 9,632
Posted By Dogzilla
Correct, Puerto Rico should end up about 75%...

Correct, Puerto Rico should end up about 75% Caucasian face type, the rest split between African and other, which approximates census data.
Forum: OOTP Mods - Names and Nations 06-17-2021, 03:05 PM
Replies: 44
Views: 9,632
Posted By Dogzilla
Nothing is messed up, your describing exactly how...

Nothing is messed up, your describing exactly how I set it. The "Hispanic" face type is not really it's own type, it's seems like more of a mix of half African and half Caucasian, so I don't really...
Forum: OOTP Mods - Names and Nations 06-03-2021, 02:57 PM
Replies: 44
Views: 9,632
Posted By Dogzilla
That looks right. For name sets above 40, I...

That looks right. For name sets above 40, I don't think it fills in the name of the set, but they're still there. The 71% is for the Brazilian name set, 10% for South-American-Italian, etc.

None...
Forum: OOTP Mods - Names and Nations 05-10-2021, 09:55 PM
Replies: 44
Views: 9,632
Posted By Dogzilla
If your running an existing game, you have to use...

If your running an existing game, you have to use the Game Settings>Database>Re-import Name & Ethnicity Database and Game Settings>Database>Re-import World Database to start using the new files.
...
Forum: OOTP Mods - Names and Nations 05-09-2021, 02:22 PM
Replies: 44
Views: 9,632
Posted By Dogzilla
I think if you are playing the same game, it...

I think if you are playing the same game, it won't update the names database until you install the new files and use the "reimport names and ethnicity database" function.

As for patches, it seems...
Forum: OOTP Mods - Names and Nations 05-09-2021, 02:17 PM
Replies: 44
Views: 9,632
Posted By Dogzilla
It should supercede the old one. The new set...

It should supercede the old one. The new set should work will all recent versions (with monor modifications, as specified)
Thanks!
Showing results 1 to 25 of 421

 
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