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Search: Posts Made By: SamP
Forum: OOTP Mods - Rosters, Photos, and Quick-Starts 04-17-2014, 12:27 PM
Replies: 5
Views: 4,608
Posted By SamP
ripwalk, That's exactly what I was going for....

ripwalk, That's exactly what I was going for. When I edited the schedule by hand the one time it actually seemed to work really well. You have to set the normal rotation to 1 pitcher in (I believe)...
Forum: OOTP Mods - Rosters, Photos, and Quick-Starts 04-07-2014, 07:27 PM
Replies: 5
Views: 4,608
Posted By SamP
Quickstart w/ Schedule Change Request

A while ago I set up a league that had teams only playing one game a week (possibly two on rare occasions but I'm not certain). The idea was sort of that each game was more valuable and essentially...
Forum: Earlier versions of OOTP: General Discussions 11-02-2011, 03:55 PM
Replies: 1
Views: 1,886
Posted By SamP
Help On a Fictional League

I created a fictional league and I am trying to change the average length between series to a week if that makes sense. Basically in my league I want way fewer games and a week in between games for...
Forum: Earlier versions of OOTP: General Discussions 07-14-2011, 01:49 PM
Replies: 2
Views: 4,647
Posted By SamP
What Does Each Coach Effect?

I've been playing OOTP since 8 I think this is something I have never been quite sure about and have not been able to find any other threads on. I am curious as to what the coaches effects on...
Forum: Earlier versions of OOTP: General Discussions 10-31-2010, 12:54 PM
Replies: 23
Views: 1,996
Posted By SamP
Not having to warm up a pitcher after a rain...

Not having to warm up a pitcher after a rain delay over a certain amount of time or after an injury should definitely be in the game. Not to mention you should also be able to see who is warming up...
Forum: Earlier versions of OOTP: General Discussions 07-03-2010, 03:04 AM
Replies: 0
Views: 762
Posted By SamP
Coach Ratings?

I know this question is probably simple and somewhat stupid but it's been gnawing at me since like OOTP 7. I have tried to discern the answer through the manuals but am still up in the air about it....
Forum: OOTP Mods 08-21-2009, 08:41 PM
Replies: 180
Views: 52,507
Posted By SamP
2009 All in One Mod for Current League

No, I recently got ootp10 and that is what I'm using it for. I think, though, that I used the mod in ootp9 and it worked just fine, just as a side note. But yeah I'm using 10 and it appears to be...
Forum: OOTP Mods 08-21-2009, 06:54 PM
Replies: 180
Views: 52,507
Posted By SamP
2009 All in One Mod

Hey Padresfan I just saw 2009 all in one mod and it didn't have many pictures but I'm pretty sure I'm doing something wrong/something went wrong because it says it installed of 6000 files yet I don't...
Forum: Earlier versions of OOTP: Suggestions and Feature Wish List 04-30-2009, 12:47 AM
Replies: 13
Views: 2,007
Posted By SamP
Word the hard steal + green light options is a...

Word the hard steal + green light options is a great idea. However I would definitely be satisfied if the current "Steal" option was at least simply a green light. Currently the Steal option acts as...
Forum: Earlier versions of OOTP: General Discussions 01-24-2009, 05:08 PM
Replies: 1
Views: 467
Posted By SamP
Budgetting and Abritration Problem

I noticed that my team's projected budget accounts for each player's predicted arbitration outcome. In my case, my team has no money left for contract extensions. This is not a problem for my team at...
Forum: Earlier versions of OOTP: General Discussions 09-21-2008, 03:04 PM
Replies: 3
Views: 371
Posted By SamP
Anyone update salaries?

So I wanted to set all the salaries so that they are true to real life but I don't really have a quick way of doing it and just wanted to know if anyone had already fixed all the salaries in the game...
Forum: Earlier versions of OOTP: General Discussions 09-12-2008, 12:08 AM
Replies: 4
Views: 538
Posted By SamP
Right, but Juan Pierre has definitely been solid...

Right, but Juan Pierre has definitely been solid this season if not decent last season. But thing is, when I picked him up he had missed all of 2009 on the free agent list after having hit .296, I...
Forum: Earlier versions of OOTP: General Discussions 09-11-2008, 10:52 PM
Replies: 4
Views: 538
Posted By SamP
Well like, in short, the AI leaves holes that...

Well like, in short, the AI leaves holes that have answers readily available. It just bugs me to see good players on the free agent list, as a fan that is, not as a manager.
Forum: Earlier versions of OOTP: General Discussions 09-11-2008, 05:02 PM
Replies: 4
Views: 538
Posted By SamP
Too Good Free Agents

I am experiencing an issue where very good or handy free agents aren't being signed. Obviously I don't think it's that big of a deal when a possibly still good player like 37 or older is still a free...
Forum: Earlier versions of OOTP: General Discussions 09-11-2008, 04:28 PM
Replies: 12
Views: 952
Posted By SamP
You need to go to team strategy. There are a...

You need to go to team strategy. There are a couple of things that might help. The first is that you can set the team strategy so that you never use a pinch hitter, and if you want to to do this you...
Forum: Earlier versions of OOTP: General Discussions 09-11-2008, 04:06 PM
Replies: 1
Views: 249
Posted By SamP
Fictional League, Real Players?

For a while I've wanted to create a fictional World League that included real players. Is this possible?
Forum: Earlier versions of OOTP: General Discussions 09-11-2008, 04:05 PM
Replies: 3
Views: 451
Posted By SamP
Whoa that is pretty good. I feel like I couldn't...

Whoa that is pretty good. I feel like I couldn't figure out how to customize it that heavily
Forum: Earlier versions of OOTP: General Discussions 09-07-2008, 08:57 PM
Replies: 3
Views: 627
Posted By SamP
Thanks a lot, that was definitely what I was...

Thanks a lot, that was definitely what I was looking for. You also touched on another question I have. I was wondering if you noticed whether leadership impacted your team strongly or also if you...
Forum: Earlier versions of OOTP: General Discussions 09-04-2008, 11:31 AM
Replies: 5
Views: 436
Posted By SamP
Suggestion: Pitcher Longevity

I think a skill aspect that could be added could be something along the lines of "longevity". This would help players again decide whether to set certain pitchers as starters or relievers....
Forum: Earlier versions of OOTP: General Discussions 09-03-2008, 08:51 PM
Replies: 0
Views: 250
Posted By SamP
Over Performers

Does it seem to anyone else that when you play against certain players, good or not, simply destroy you every time you play them? I don't know if it's just me, but every time my yankees come up...
Forum: Earlier versions of OOTP: General Discussions 09-03-2008, 07:14 PM
Replies: 0
Views: 220
Posted By SamP
Suggestion: Desire for Personal Performance

It seems to me that there are statistically good players that don't perform for their team (obviously the prime example being Alex Rodriguez). I think the reason for this is because certain players...
Forum: Earlier versions of OOTP: General Discussions 09-03-2008, 07:02 PM
Replies: 0
Views: 222
Posted By SamP
Suggestion: Pressure Performance

I think it would be very cool to see one of the skill traits reflect some type of pressure performance ability. Then you could rely on big moment players like you could in real life. A rating of 10...
Forum: Earlier versions of OOTP: General Discussions 09-03-2008, 06:43 PM
Replies: 3
Views: 627
Posted By SamP
Personality Search Function?

Recently I wanted to see if I could improve my team growth by looking to trade for player with good leadership and work ethic abilities but then I could not find a way to actually search for...
Forum: Earlier versions of OOTP: General Discussions 07-19-2008, 06:00 PM
Replies: 2
Views: 362
Posted By SamP
Yeah that's excellent. Makes sense perfectly.

Yeah that's excellent. Makes sense perfectly.
Forum: Earlier versions of OOTP: General Discussions 07-18-2008, 09:43 PM
Replies: 2
Views: 362
Posted By SamP
Permanently Editing Abilities

Does anyone know if there is a way to edit the MLB players' abilities so that each time I start a new game they start with the edited abilities that I set? If someone wants to tell me how to do that...
Showing results 1 to 25 of 31

 
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