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-   -   Historical Finances (https://forums.ootpdevelopments.com//showthread.php?t=306976)

Biggio509 10-02-2019 07:53 PM

Historical Finances
 
Not sure if there is a fix with fictional historical, I find budgets get way off. I start in 1901 with the real world setup and try to sim out the historical team and league changes. I used to like starting in 1871 but to do it the way it happened is too much work and I don't have the time I used to have. Something weird happens when you first import the finances in year 1 everything is fine. In year 2 the owner gives you a budget to get whomever you want in FA, not there are many FA's playing reserve clause but with no draft, still.

This seems to happen if it auto loads finances each year or you don't and just set it to random inflation. Resetting team financials fixes it for a year and then you get huge budgets relative to player salary again. The markets also get reset to payroll of the team. Not sure if upping salaries would be the right thing or if there is some other solution.


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