FHM 2015 Road to Release: The new fictional league creation wizard
We've published the next entry in the FHM 2015 Road to Release series. Let us know your thoughts. Thanks!
FHM 2015 The Road to Release: The New Fictional League Creator |
Very nice - it's a good start and simple to use. I also like that it can grow with future versions.
I am impressed with the over-all approach to the next version. Start small and simple. OOTP (Rome) wasn't built in a day and had very few features in the beginning. Take your time, add features as the game grows and when they fit. Very much looking forward to the next version. Keep up the good work team. :thumbup: |
A few comments/questions:
(1)The new screens look nice, but I don't see how it differs compared to what we already have, other than the lack of other leagues. (2)I understand the need to simplify and, as a fictional player, I am absolutely fine with the structure of a single Major, Minor, and Junior leagues. (3) It appears, since fictional is being simplified, that there will likely not be an option to "Import" a league from FHM14. Is this so? (4) Keep up the good work! |
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I really like the fresh approach and starting again from the basics. I always felt that the original fictional mode was a bit rushed and rather ambitious. The new fictional mode however looks very promising.
I also like how the wizard breaks the process down and essentially spoon-feeds you through the creation process. Although I don't like the name Sam - I'd prefer the name Torts instead! :D Will there be a Road to Release article on the new FHM 2015 match engine and the 2014 match engine patch? |
As a fictional league player this is mostly good news. I can't say that I'll miss having the rest of the world in my fictional games because the fictional leagues were broken in '14. Simplifying it and making it work is a necessary step and I'm glad that you've recognized that and are working on it.
I do really hope that it does build up in future versions, I've always preferred creating fictional worlds, to me it's fun to build up Iceland into a hockey power and have multiple top-end leagues and feeders, but being able to play even a stripped-down version is better than being unable to play an over-ambitious and broken version. Keep up the good work. |
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The great thing is, even if the modern day mode is the primary focus in a way, all the work there can be switched over and used for fictional as well as historical. In a way, it's all tied together. I agree too, separating the fictional league from all real ones is the first major step. Now it won't be bogged down for simming speeds and you can fly through a season in minutes if you choose. |
I think the new fictional mode is a good idea and it looks very well executed. As everyone already here said: keep it up! :)
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Will there be an easy option to keep real life teams, leagues, etc but fill them with fictional players?
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Yes, I expect we'll do a Road to Release for the new match engine. Thanks.
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Can we see a list of the pre-defined league structures available for fictional leagues?
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It looks promising. Simple is fine for the time being.
(How about making "Sam" a sharp and attractive professional-looking woman? Just kidding . . . kind of. ;) ) |
The team nicknames in those screenshots are great. The South Houston Malice!
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Looks great and I love how you can edit the arena BEFORE you load up the league! |
I'm impressed with this really...and as a STH (first time) for the Nashville Predators I would be very interested in this feature. Not a fan of roidball especially that moronic idiot Selig ruined it for me.
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