Planning to not run out of players
This is really a question for OOTP 17 but vets of historical replays may have a handle on this and be able to guide me. I want to play with the whole universe of MLB and MiLB players in a random debut format but one where number of franchises and when the league grows, etc is on my timetable. So I will need to properly manage the number of teams, roster sizes and number of MiLB affiliates to last 130+ years. How do I set the numbers of incoming players (FA or draft) to match the attrition (retirement rate) so that rosters are stocked and minors are as full as I can make them without running out of players?
Make sense? I just want to be able to have my own timetable on changes like some minors in early days then maybe more teams when 1930s hit ... and earlier expansion past the longtime 16T number in MLB. The full minors of OOTP 17 will help but I want to wisely manage the total number of available players. |
I don't think historical minors will play well with random debut. They're probably mutually exclusive.
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I think froghair is asking about OOTP17 actually :)
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Yes, I am asking about OOTP17, and I probably don't have enough experience setting up random-debut leagues to ask this in a more clear way. Sorry.
But in 17, could a RD league be set up using all MLB players in history plus the 150k MiLB players? So that, for example, Moonlight Graham could pop up in the 1979 draft? (Basically, normal RD league but with a giant player pool.) |
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