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-   -   Unable to adjust grid to 3D stadium (https://forums.ootpdevelopments.com//showthread.php?t=305790)

dishnet34 08-06-2019 09:30 PM

Unable to adjust grid to 3D stadium
 
I know I posted about this already in the 3D Models mods forum, but figured I'd share here (with new video evidence!) my frustrations with adjusting the grid to 3D stadiums, which I'm not sure what I'm doing wrong with it (maybe a bug? I don't know.) This has happened to me for the last few versions, and happened on my last computer as well.

I follow the instructions on the latest version of OOTP XX as they are written, as shown in my video, on how to auto-adjust the 3D grid to a park. When I do what it tells me, absolutely nothing happens. What am I doing wrong, and is this a bug? Yes, my num lock is on.

Supplemental video evidence: https://youtu.be/p1-1tBkNSjE

Jorin Guderian 08-07-2019 08:12 AM

Hey dishnet34,
you've actually found a bug, but the solution for you is simple though:
The outo align feature only works with the num keys from the top row of your keyboard, not with the numbers on the keypad of your keyboard.
So please try it with the non keypad number keys. Hope this helps.

dishnet34 08-07-2019 10:48 AM

Quote:

Originally Posted by Jorin Guderian (Post 4523574)
Hey dishnet34,
you've actually found a bug, but the solution for you is simple though:
The outo align feature only works with the num keys from the top row of your keyboard, not with the numbers on the keypad of your keyboard.
So please try it with the non keypad number keys. Hope this helps.

Just tried it. The balls never show up, and after I do the 1, 2, 3, 4, the model just disappears into the ether, never to be seen again.

Jorin Guderian 08-07-2019 07:49 PM

Quote:

Originally Posted by dishnet34 (Post 4523635)
Just tried it. The balls never show up, and after I do the 1, 2, 3, 4, the model just disappears into the ether, never to be seen again.

Hmm, that is strange. But we know one thing now: the 4 key works. To bring the model back simply reload it. As long as you don't click on save, that should bring the model back.There must have been gotten something wrong with the 3 clicks. I guess thes marks ended up somewhere far end there the stadium got moved then. Can you please open one of the major league parks where the grid is propperly adjusted and then Do the "hold 1 + click" etc thre a bit beside the places where they should be and see if that works there. Maybe it has somehow todo with the stadium. If so you can upload the stadium somewhere and I'll have a look for the cause.

dishnet34 08-07-2019 08:50 PM

Quote:

Originally Posted by Jorin Guderian (Post 4523867)
Hmm, that is strange. But we know one thing now: the 4 key works. To bring the model back simply reload it. As long as you don't click on save, that should bring the model back.There must have been gotten something wrong with the 3 clicks. I guess thes marks ended up somewhere far end there the stadium got moved then. Can you please open one of the major league parks where the grid is propperly adjusted and then Do the "hold 1 + click" etc thre a bit beside the places where they should be and see if that works there. Maybe it has somehow todo with the stadium. If so you can upload the stadium somewhere and I'll have a look for the cause.

Just did what you suggested, and it did work on Camden Yards, the model I tested your theory with.

The ballpark model I'm having issues with is isedelyod's Perth Heat stadium, which can be found for download here (under Stadiums > Perth_heat): https://onedrive.live.com/?id=28C2B5...C2B51220ACF8B2

Every time I try to do the 1, 2, 3, 4 on that stadium, it freezes my cursor for a half second for some reason.

Jorin Guderian 08-08-2019 11:12 AM

Hey dishnet34,
I've found the cause of the problem: The surface normals are not pointing up, but the raycast algorithm needs the surface normals to point towards the camera. So you have two choices to get the grid right:
1. you just turn the 3d model around like you've already tried in your video
and then set the points from below the field
2. you open the 3d model in the free 3d software "blender" and flip the surface normals there and save it again. Interestingly only the surface normals of the homeplate and the bases and the field lines seem to be facing down, the rest of the field points up, so when you click somewhere on the field, you should see the red green and yellow points.

dishnet34 08-19-2019 11:36 PM

I just had time to try out the methods you suggested, turning and trying to place the points underneath the field and using SketchUp (another similar modeling program) to reverse the faces, but it unfortunately did not work. I still cannot even see the balls when I try to adjust the grid.

I feel like I'm in no-man's land when it comes to this. I've tried everything, and it still doesn't work.


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