32 Team Schedule Request
32 teams, 2 Sub-leagues of 2 divisions of 8 teams each. 160 games, 16 vs own division and 6 vs other division, no interleague.
Thanks. |
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I can tell you I posted for OOTP 6/6.5 a schedule file taken from FPS: Baseball Pro '98 that had that format. Not sure if it ever got converted over to OOTP 2007+ schedule format though... |
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# 16 team schedule, 160 games # Designed for the following configuration: # 2 subleagues each with 1 division, each with 8 teams # # # 16 games against 7 other teams in subleague (6H/6A) # 6 games against 8 teams in other subleague (3H/3A) # # # from: # http://www.ootpdevelopments.com/boar...tml#post771572 # # Early in the season teams play very extended periods without offdays # After first two months offdays much more common # # Homestands or roadtrips extend up to 16 games # # Start times have been set as follows: # Day games (1:05pm start time) # - all home openers # - Saturday games in Apr, May, Sep # - Sunday games # All other games night games (7:05pm start time) # # Season begins first Tuesday on or after April 1 # Season thus ends late September/early October # # All-Star Game set for first Tuesday on or after July 9 # |
The above can be loaded into each subleague separately. I am not really crazy about it. There are a lot of 2-game series, and offdays are nearly nonexistent early in the season (a couple teams play the first 59 days) then much more common. It is tough to make 8 games both home and away (the above saying 6H/6A is a typo) and fit into the regular weekly scheduling scheme.
I assume if I went for something I considered prettier you would want the 8H/8A and not 7-9H/7-9A. That would mean not keeping to the regular modern-MLB scheme of laying out games on the week and allowing more variable scatter in offdays. |
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What would you suggest for the league while maintaining symmetry of home and away games and all teams of a division playing identical schedules? |
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If you forgo that, then you can pretty much have any scenario you want. Quote:
The only one that comes to mind would be a 174-game schedule: 18 games against each divisional opponent (126 games) and 6 against each interdivisional opponent (48 games). That would bump the schedule up to 28 weeks in length though. |
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Wants and what people consider pretty will vary. Some people want all teams playing on exactly the same days, but I like it when games have a little more scatter so that, e.g., a team can have played 2-3 games more or less than a division opponent and half-games in the standings GB column appear more. Some people do not care how the games fall out relative to the days of the week, but I prefer 2 series per week with one Mon/Tue-Wed/Thu and another Thu/Fri-Sun. Some people want exact symmetry with all teams playing equal numbers of games (total and perhaps even home/away) against all common opponents. I am fine with that, but for constructing schedules that come out with two series per week with most being 3-game with some 4-game and perhaps occasional 2-game, that is rarely the case. To go 16 (8H/8A) and 6 (3H/3A) I would make it with no regard to days of the week. Teams would be playing at the same time all 3-game series or all 4-game series. Offdays would fall before/after many series. But if 8H/8A was relaxed to 7-9H/7-9A, I could make something I find prettier, meaning two series per week and more scattered offdays. |
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The oddity with it is that 2-game and 4-game series are very common. Instead of mostly Mon & Thu offdays, it is mostly Mon & Wed because it is very common for there to be in a week a 2-game series (Mon-Tue or Tue-Wed) followed by a 4-game series (Thu-Sun). More usual is a pair of 3-game series with one maybe being 4-game instead. |
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Which raises another real-world 'pretty' element: the number of series against divisional or interdivisional opponents being equal, not just the number of games. |
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Thank you for you time and consideration and I will be back one of these days when I start a new league.....:D |
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