Roster Size/Limit Question
I am working on setting up my USBL game, which is a 30 team league. I have full minors (AAA, AA, A+, A, A-, R) and was wondering if someone could help me set up roster size/age limit/service time limits. I have searched the forum and have found various results. If anyone is willing to help me, you can either PM me here or find me on the OOTP discord channel (Klew1986). Thanks!
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From this thread: https://forums.ootpdevelopments.com/...d.php?t=270157
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The post above is a pretty good suggestion. I go with 26 at A-AAA just to allow a little more leeway with pitching injuries. I manage all roster moves in my entire organization, so if a team gets hit with a rash of injuries, the constant daily shuffle can get a bit cumbersome. Setting it at 26 allows a team to function one player short if a reliever gets a day-to-day injury for a few days.
I've also had success with age limits in addition to limits similar to those in the post above. Just keep in mind that your age limits are really one year higher than what you set. If you set a certain level to a limit of 21, any player who is 21 at (I believe) the start of preseason is eligible to play there all year, even if he turns 22 the next day. I would strongly suggest age limits at least in Rookie and low-A ball, as it will keep players moving up through the system. Otherwise you might have guys who are 24/25/26 in Rookie ball who will dominate against kids who are 17/18/19. |
actually service times IRL are one year less for each of these listed.
for example, AAA allows no more than 6 years...which in OOTP means 5 years plus however many days. so by setting a 6, you are saying no more than 7 years. |
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If you set A+ (which IRL says no more than 6 years) to a 6 in OOTP it really means no more than 7 years. If you want to replicate the actual rule (again, no more than 6 years) then you need to set it to 5 in OOTP. This is because it will be 5 plus XX amount of days, and OOTP won't recognize it until it hits 6. Does this make sense? I wasn't arguing what the actual limits are. |
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I understand how OOTP limits work and never argued that if you want to mirror real life, you have to set OOTP limits to one less. |
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A+...no more than 6 A....no more than 5 A-....no more than 4 R....no more than 3 DSL....no more than 4 |
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