Injury Proneness Ratings
It seems that every player is set to an injury proneness rating of either 0 or 1. . .mostly 1. Shouldn't this rating be the same scale as all others in the attributes?
I'm in a sandlot league. |
It's just a bug that's causing the ratings to appear that way in the in-game edit mode right now, they actually have 1-20 ratings. We need to fix that, and add the new individual body part ratings.
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