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-   -   Online League - Can't send to juniors (https://forums.ootpdevelopments.com//showthread.php?t=298416)

DrunkenTeddy 02-05-2019 05:32 PM

Online League - Can't send to juniors
 
In multiple online leagues I am in we are having to ask the commissioner to send down any players that are being sent to a juniors (OHL) team. If the GM sends that player down they re-appear on the roster after the next update.

JeffR 02-06-2019 12:12 AM

We'll have a look. Is that with a standard game with the NHL and junior leagues active, or a custom game with the NHL-AHL-juniors structure?

DrunkenTeddy 02-08-2019 04:36 PM

Quote:

Originally Posted by JeffR (Post 4428795)
We'll have a look. Is that with a standard game with the NHL and junior leagues active, or a custom game with the NHL-AHL-juniors structure?

In a standard NHL game. I haven't tried yet in our custom league, but we are about to get to our 2nd season in that league so I can report back on if it works there soon.

DrunkenTeddy 02-12-2019 11:25 AM

It seems in our custom league the 18 year old players still play on the AHL equivalent, they don't go back to juniors unless they are unsigned, so this isn't really an issue for custom leagues, just standard.

JeffR 02-13-2019 12:08 AM

OK, thanks. Definitely sounds like something with the CHL-NHL rule implementation, we'll try to get that fixed for the next update. In the meantime, the best thing to do is probably have the commissioner manually edit those guys to the CHL team when their owner requests it. They'll be returned automatically at the end of June.

DrunkenTeddy 04-01-2019 01:08 PM

So this didn't get fixed in the last update. It's definitely caused some problems for us, is it possible to fix this?

DrunkenTeddy 05-01-2019 09:46 AM

Any update, or is this being left for FHM6?

JeffR 05-02-2019 07:01 AM

No, it'll have to be done via the commissioner for now. I'm actually right in the middle of redesigning the loan mechanics for FHM6, so there's going to be some new stuff that multiplayer will need to work with, and the solution to that will get applied here as well.


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