How much Unprecedent Customization?
The info on FHM 4 has a section on Unprecedented Customization, but doesn't have a ton of details. I'm a weirdo (I do not dispute it), and what I like to do is create fictional worlds and custom fictional leagues that start with a fantasy style draft of real world players and go from there.
I've tried the spreadsheet method for previous versions of OOTP and FHM, and aside from it being a serious and time-consuming pain, it never actually worked right for me. I would LOVE beyond words if this could be done within the game itself. So what I'm wondering is, will be a way now to create fictional worlds and fictional custom leagues within the game without having to use a spreadsheet? --Chris |
Can teams move to other leagues?
Can the schedule be edited? What's the max number of expansion teams(overall,not for one season)? Can players be cloned? Can fictional leagues be in the real NHL world and vice-a-versa? |
The biggest change is the addition of flexible league structures and playoff systems - in addition to the pre-set structures, you can now choose (with some limitations) the number of conferences/divisions in your league, its schedule length, number of teams, and playoff format.
Real players are still only available with the NHL-format league right now. We may be able to expand that a little to include leagues of similar size, but using the real NHL player pool with much bigger or smaller leagues causes some major issues with finances and roster management. (You can, however, still edit the league and team names, locations, etc. into something totally different after the initial setup.) |
Will we be able restructure our league after expansion?
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Thanks for the reply, Jeff.
So I can start with the actual NHL and rename the league, the divisions, the teams, city names, etc. That's cool. If I want my newly renamed league to be less diluted and have fewer teams, what's the fewest number of teams I can have in my league and still use the NHL players? --Chris |
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Can we edit the injury settings? Someone like me prefer the challenge of dealing with injuries in a long term save...
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I would go for being able to run with a 28-team league of NHLers.
Can you make a league with fewer teams and populate with fictional players? Thanks for taking the time to answer all these questions, Jeff. I really appreciate it. --Chris |
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Will be there something like editor?
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