yearly schedule based on real-life schedule
OK, so in the past several seasons in my MLB league, every year when the game generates a new schedule for the new season, it has based it on the real-life 2018 schedule, but with different teams assigned to the different slots, i.e. the Cubs-Marlins opener might become Cardinals (NL Central) vs. Phillies (NL East) instead, and so forth.
I've just gotten a new laptop, transferred my game files, and downloaded the most currently patched version of OOTP19 -- has this changed in the last few patches? Now when hitting "Generate Fictional Schedule" on the schedule edit screen, it doesn't generate a schedule based on the real 2018 schedule -- it gives me a game-generated schedule (with every team having the same off days, etc). I'm wondering if there's been a small change somewhere that makes you no longer able to do this... |
The underlying problem isn't OOTP itself, it's that no one's made a schedule pack that's realistically close to the new MLB format and has reasonable off days.
Gmo's pack is the most well-known, but it's a semi-balanced schedule (within each subleague), and real MLB is unbalanced. |
If you are willing to use the older, 183-day long schedule for the 15-15 league arrangement, then you could set up a rotation of real-life MLB schedules from 2013-17. If you want the current 186-day long schedule, then there are only two real-life examples available at present: 2018 and 2019.
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I'm still working on it.
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Oof, it looks like the interleague rivalry games (e.g., NYY v NYM & OAK v SF) besides the other interleague (play all the teams in one division) make this a tough problem to solve. At least if you would want to maintain them.
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