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FHM7 Build 7.2.102/103/105

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Posted 01-05-2021 at 10:47 AM by frogman210

Quote:
Originally Posted by JeffR View Post
(edit, 2D changes and a couple of the other changes were missing)

2D:

-modding the 2D rink for individual teams is now possible: the modded image should have the format rink_team_name.png (e.g. rink_vancouver_canucks.png) and be placed in the \graphics\rink_pics folder of a quickstart or individual save. The image needs to match playfield_0.png precisely in terms of dimensions (2880 x 1344) and the location of on-ice markings, or you'll see players doing things like skating off the ice, apparent offsides not being called, etc.
-fxed the bug that would show the same player being named on every penalty called after an injury occurred
-made the colour of the clock-related numbers (period, clock, penalty clock) slightly different than the score numbers
-fewer players will now get ejected from faceoffs
-raised overall player speed slightly
-the fatigue requirement for lines to get changed before a faceoff was dropped a bit, so there should be more pre-faceoff line changes
-increased speed of dump-ins
-slightly increased fighting/roughing frequency
-increased frequency of icings, offsides, pucks leaving the ice, and dump-ins
-made players less likely to make risky passes on their own side of the ice and in their defensive zone in particular
-several adjustments to pass targeting and the default behaviour of some tactical roles, which were leading to excessive shots for some players

Other:

-the game will now ignore Windows scaling settings and show FHM in normal size, regardless of what screen scaling Windows is using.
-reduced excessive usage of the Perimeter Shooter tactical role
-fixed draft crash in custom leagues with only 2 teams
-fixed potential crash while simming games with classic engine
-fixed Steam Workshop popup being transparent
-fixed scouting for WHL/OHL/QMJHL not properly covering prospects
-added a dropdown filter to league-scouting-hire scouts, with the 5 Scouting Coverage maps as options (they filter the list to scouts from that area)
-captain status will now be recorded in the player career stats for seasons after the game starts
-added playoff versions of team stats.csv and boxscore csv's to the CSV export should be added, as should a playoff version of the boxscore csv's (or include them in the existing boxscore csv's)
-in custom games, players in leagues that a major league doesn't draft from now have their rights set to free for that league, so they can be signed once they're the appropriate age, rather than not being able to go anywhere after their junior career ends
-adjusted MVP Award criteria
-the Goalie Positioning rating on the filter will now work properly, and the skater Positioning filter won't show goalies
-fixed issue with award ceremony not occurring in saves imported from FHM6
-the AI in non-junior leagues will no longer put players on the trading blcok if their age is <21 (was lowering their trade value, which made it easier to steal good prospects from the AI teams)
-all NHL RFA's at the start of a new game should now be willing to negotiate with their teams, instead of behaving as it they had already broken off negotiations
-using "Save As" in a historical random debut game will no longer fail to copy some random debut data, leading to extremely small draft classes
-fixed issue with NHL awards ceremony in some historical seasons being before the nominations, leading to all awards being given to a default player
-when starting a Custom Game with any of the NHL options, the team rivalry data no longer gets randomized
-in a Custom Game with the NHL+AHL(+CHL) options, the AHL and CHL teams have 2-5 copies of each staff member
-changing the number of draft rounds in a historical game will no longer result in all non-expansion teams losing their draft picks for that season
-fixed a couple of issues that were restricting NHL teams' ability to reduce cap total when in cap trouble, leading to odd moves

Thanks! getting on the testing now!
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