Quote:
Originally Posted by
Garlon
Remember BABIP = (H - HR)/(AB - HR - K). Strikeout rate plays a significant role in determining BABIP too. For historical players we have AB, H, HR, K for all players and the game calculates the appreciate BABIP directly from those values.
So is the best way to manipulate someone's BABIP in the player editor to use this formula in the stats and then use the "create rating based on stats" button? Is there a way to change the BABIP rating without changing any other attributes?...