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OOTP Go 24 - General Discussions Everything about the latest mobile version of Out of the Park Baseball - officially licensed by MLB and the MLBPA. |
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#1 |
Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,805
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Hello everybody!
The time has come, we have launched OOTP Baseball Go 24 worldwide today ![]() Here are the shop links: iOS link: https://apps.apple.com/us/app/ootp-b...4/id1584943444 Android Link: https://play.google.com/store/apps/d....global.normal New features in Go 24 include:
Please let us know what you think, and post bugs in the bug reports forum, including the info that you are using OOTP Go 24 please. Thanks! Cheers and enjoy the game! Markus PS: If you used OOTP Go 23, here's how to move your historical season purchases over (does not apply to 2022 MLB or KBO season): https://forums.ootpdevelopments.com/...d.php?t=340009 ![]()
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Buy Out of the Park Baseball 25 now! Download OOTP Go 25 for iOS Download OOTP Go 25 for Android Last edited by Markus Heinsohn; 04-12-2023 at 01:21 PM. |
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#2 |
Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,805
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Here is the full changelist:
• KBO live start • Added Pitcher BABIP rating * Mostly used in historical games + Perfect Team, to simulate pitcher’s abilities to limit contact on balls in play * Rating is combined with the (previous) movement rating into a new combined movement rating (new rating is essentially “added” to previous rating. So a pitcher with an average BABIP rating will see no change to their movement rating, but an above average BABIP value will cause their movement to increase) * Rating is visible in Perfect Team • Updated IAFA system * Players introduced a few months before signing period begins * Updated pool size * Updated bonus pool allocation and financials • Updated Owner Goal system * Goals now include a priority from your owner, gauging how much they value the goals * You may discuss and replace certain goals. The owner will offer a replacement option and some choices how to proceed. If you decline their second choice, they may force you to keep the first choice, or they may give a new option to choose from. Changes will incur a small decrease of the owner’s mood * New Owner Goals: Team Chemistry, Team Splits, Improve International Development, Increase Fan Interest • Added new Hard Mode for trading * Will not see other GM feedback until you submit an offer * Will not be able to tinker endlessly on trades, as you will need to submit to see feedback from the opposing team * Make this work now button disabled when trading hard mode is enabled * Feedback may be immediate, or may arrive up to a couple days later in inbox reply • Trading Reputation system * Human managers can now be evaluated on their trading history. Users gain or lose reputation both per team and globally * You will gain reputation if you complete deals * You lose reputation if you cancel an agreed upon deal (or the deal is agreed upon and sits pending waiting for completion). You may also lose some reputation if you repeatedly spam terrible offers to the opposing team • Improved contract negotiations, including offer history and better player reactions to trade offers * Pre-Arbitration players will be more willing to discuss long-term contract demands * Improved negotiation page to balance long-term deals • All-new “Superstats Replay”, featuring new camera modes and extra details and highlighting on the play. Superstats replays may be accessed through a menu or using Shift-F10 in-game. Alternately, Superstats views may be set to run on all regular replays if you wish • Updated player running animations for smoother than ever game action • Improved on-field player AI, with more realistic game action • Better game animations, improved timing of on-field plays • More dynamic game action • Improved Camera Motion * Smoother general camera motion should have less cuts and jerks during the play * All new pre-game stadium pan • Updated contract reply AI * New Long-term demand to scale contract offers reasonably based on player age. * Contract Negotiation history included on contract page to review previous offers * Improved AI contract replies • Updated trade evaluation AI. Rebalance trade difficulties * Trading will also not “lock” players pending in a deal, so you may include a player in multiple pending deals, potentially • Improved IAFA contract negotiations/bidding * AI may also trade for IAFA bonus pool money • Updated AI rule 5 protection • Updated Suggested Roles to take more factors into play for suggesting SP/RP • Updated AI strategy in inaugural drafts, expansion drafts • General updates to AI player valuation • Updated league bunting levels, modifiers, algorithms • Updated general baserunner advancement on groundballs (players will more often take GB direction/situation in play when determining when to advance, and which base to throw to) • Added defensive indifference in blowouts • Adjusted roster AI to not sign as many minor leaguers to MLB deals, high signing bonuses • Updated historical DB to merge in more information • Updated historical fielding ratings values, calculations • Max Players per trade increased to 10 • Split Luxury Tax so that you can run both forms of luxury tax/revenue sharing separately * Added setting so that revenue sharing can impact IAFA bonus pool space • Updated financials * More cash available for trades (same pool as FA money) * Fixed inconsistencies when team owner controls budget disabled * Updated financial calculations to set revenue sharing/luxury tax/money from owner in the year it’s relevant • Added Mop-up bullpen role • Numerous other changes! PT changes • BABIP rating incorporated into model • Training and previous card history will not be carried forward when cards are sold • Player whose default ratings include partial training at a position will play at full training for those positions in tournaments and drafts • Perfect Drafts display how many players at each position you have seen • Stadium options that change as you move through the levels • New PT+ for increased rewards • All new content plan and mission set |
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#3 |
Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,805
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Aaaand, we're live!
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#4 |
Minors (Rookie Ball)
Join Date: Jul 2022
Posts: 35
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Downloading now! Can’t wait to play! Thanks OOTP team!
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#5 |
Minors (Rookie Ball)
Join Date: Mar 2017
Posts: 41
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That’s great news! I’m having trouble with the Load Seasons of all my historical seasons. Have you come across that yet? It won’t accept the data from the 6-digit code. I’ll try again.
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#6 |
OOTP Developments
Join Date: May 2020
Location: Canada
Posts: 1,079
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The export/load should be working (I just tested myself and worked ok for me). Are you getting an error message when you input the code?
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#7 |
OOTP Developments
Join Date: May 2020
Location: Canada
Posts: 1,079
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#8 |
Minors (Rookie Ball)
Join Date: Mar 2017
Posts: 41
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#9 |
All Star Starter
Join Date: Apr 2003
Location: 20 minutes from Comerica Park
Posts: 1,955
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Is the download free? Wondering as it cost me nothing to play, but the season I purchased for $4.99.
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#10 |
All Star Starter
Join Date: Apr 2003
Location: 20 minutes from Comerica Park
Posts: 1,955
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Almost forgot, thx Markus!
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#11 | |
OOTP Developments
Join Date: May 2020
Location: Canada
Posts: 1,079
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Quote:
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