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iOOTP - General Discussions Talk about iOOTP Baseball, the baseball management simulation for iPhone/iPod/iPad

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Old 05-01-2011, 12:14 AM   #41
metal134
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With the lack of a working minor league system, how is player progression for minor leaguers handled? Or rather, a more apt question is, how do you track development?

Last edited by metal134; 05-01-2011 at 02:32 AM.
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Old 05-03-2011, 01:55 PM   #42
Greg Layton
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Good thing I took a look at the FAQ before the game hit the app store. Just realized that I can't play on my iPhone 3G.
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Old 05-03-2011, 11:48 PM   #43
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Originally Posted by Greg Layton View Post
Good thing I took a look at the FAQ before the game hit the app store. Just realized that I can't play on my iPhone 3G.
Me too. I have an android phone and a 2nd gen ipod touch.
Looking forward to 12 though, but it would be great to have ootp on the go.
Hopefully the app gets tremendous response and the team decides to tap into the droid market.
It's getting good reviews and I've been telling friends and co-workers about it.
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Old 05-04-2011, 08:24 AM   #44
Markus Heinsohn
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Quote:
Originally Posted by Greg Layton View Post
Good thing I took a look at the FAQ before the game hit the app store. Just realized that I can't play on my iPhone 3G.
You can try it, but it will be slow. It will run though if you do not run any apps in the background!
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Old 05-04-2011, 10:19 AM   #45
Greg Layton
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Originally Posted by Markus Heinsohn View Post
You can try it, but it will be slow. It will run though if you do not run any apps in the background!
That's the thing with the 3G, you can't run any apps in the background. Thanks for the response, I'm willing to take a chance for $5.
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Old 05-05-2011, 12:55 AM   #46
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Originally Posted by Markus Heinsohn View Post
You can try it, but it will be slow. It will run though if you do not run any apps in the background!
I just downloaded the game for my ipod touch 2nd gen 8gig.
I transferred all my music onto my pc and deleted apps I wasn't using.

It took about a minute and half to load the game and about the same amount of time to load a new Major League game.

I usually play out games so getting through a few seasons may take a while.

But I'm going to experiment a bit to see what happens with a few years of history for the league.

I'll post my results when I do this.

So far so good. This is pretty sweet!

Now I hope my boss doesn't get too upset if he catches me at work, unless he's a baseball fan!
I
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Old 06-09-2011, 01:51 PM   #47
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Just took a shot on this game for the new IPad. Any timeable for the IPad native or universal version? Will it be after OOTP 12 is released?
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Old 06-09-2011, 07:03 PM   #48
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Just took a shot on this game for the new IPad. Any timeable for the IPad native or universal version? Will it be after OOTP 12 is released?
I believe Palli mentioned he would turn to this after version 1.1 is out. I don't think it's dependent on the 12 release.
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Old 06-10-2011, 04:24 AM   #49
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After the 1.1.0 version is out to Apple, I will start work on the Universal App (among a few more new features). There is no timetable at the moment but we did make sure to support the iPad on most of the screens, so we have to design just a few screens new.
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Old 04-07-2013, 09:15 PM   #50
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When a player gets injured how do I see/tell what injury the player has... When I click on the player his profile just says "injured". Is there a way to see the length and type of injury?
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Old 04-07-2013, 09:25 PM   #51
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When a player gets injured how do I see/tell what injury the player has... When I click on the player his profile just says "injured". Is there a way to see the length and type of injury?
That was tricky to find, but if you go into the Active Roster and click on the player, then view "Status" (I believe that was the link).
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Old 04-07-2013, 10:29 PM   #52
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That was tricky to find, but if you go into the Active Roster and click on the player, then view "Status" (I believe that was the link).
I did find that but it just says "injured" or "day-to-day" so I'm unsure of length and type of injury and wether to put them on IR/DL.

EDIT: I found it!! Little bit of navigating required!

Last edited by Hockey13Playa; 04-08-2013 at 12:40 PM.
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Old 04-08-2013, 12:42 PM   #53
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Got another question being new to baseball sims...

Looking at my roster I sorted by years remaining to see who I want to begin contract negotiations with. However, I see three things... "1 year", "1 year (auto)", and "1 year (arbitration)". My question is what is the difference betweeb the three. Also Which do I need to send offers to?
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Old 04-08-2013, 01:01 PM   #54
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Originally Posted by Hockey13Playa View Post
Got another question being new to baseball sims...

Looking at my roster I sorted by years remaining to see who I want to begin contract negotiations with. However, I see three things... "1 year", "1 year (auto)", and "1 year (arbitration)". My question is what is the difference betweeb the three. Also Which do I need to send offers to?
1 year will be a free agent at end of contract
1 year auto will have their conract automatically renewed at the same amount
I year arbitration will get a new contract but with the new arbitration salary which will be indicated in the contract details screen

Some of these can change throughout the season though based on time in the active roster .. so best to check once in a while

I'm not 100% on how much time a player must spend in the Active Roster per year for them to eventually get to Arbitration .. that's my question

Read this ..... Major League Baseball transactions - Wikipedia, the free encyclopedia ....and was still confused !!

For purposes of salary arbitration and free agency, a player acquires a year of service time if the player remains on the major league roster for at least 172 days of the 182-day season.

Is this the same in the game ?

So to get round this you could demote a guy for more than 10 days at the beginning of hios career ? ... like LAD are rumoured tohave done with Puig





Erm I believe this post confirms that in regards to contracts I haven't a clue

Last edited by Disco Dog 13; 04-08-2013 at 01:09 PM.
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Old 04-08-2013, 01:10 PM   #55
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1 year will be a free agent at end of contract
1 year auto will have their conract automatically renewed at the same amount
I year arbitration will get a new contract but with the new arbitration salary which will be indicated in the contract details screen

Some of these can change throughout the season though based on time in the active roster .. so best to check once in a while

I'm not 100% on how much time a player must spend in the Active Roster per year for them to eventually get to Arbitration .. that's my question

Read this ..... Major League Baseball transactions - Wikipedia, the free encyclopedia ....and was still confused !!

For purposes of salary arbitration and free agency, a player acquires a year of service time if the player remains on the major league roster for at least 172 days of the 182-day season.

Is this the same in the game ?

So to get round this you could demote a guy for more than 10 days at the beginning of hios career ? ... like LAD are rumoured tohave done with Puig





Erm I believe this post confirms that in regards to contracts I haven't a clue
Cool thanks, thats what I kind of figured but I wasn't 100% sure. I am a hockey nut so wasn't sure how "simmilar" it was! But thanks! As for your question I have no idea! lol
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Old 10-17-2013, 02:11 AM   #56
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Kindle Fire

Can this be played on a kindle Fire?
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Old 07-19-2014, 08:39 PM   #57
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Can this be played on a kindle Fire?
I'd like to know also.
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Old 07-20-2014, 01:59 PM   #58
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It is an iOS game only so it can only be played on (certain) Apple products.
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Old 07-21-2014, 09:14 PM   #59
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Yes, it's iOS only right now. An Android version will be coming, perhaps later this year. Thanks.
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