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OOTP 25 - General Discussions Everything about the brand new 25th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame. |
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#81 |
Minors (Single A)
Join Date: Jul 2021
Posts: 67
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#82 |
Bat Boy
Join Date: Apr 2022
Posts: 11
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what is happening with the second patch now
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#83 | |
Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,806
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Here's the latest update we got from the hosting company on Sunday:
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Buy Out of the Park Baseball 25 now! Download OOTP Go 25 for iOS Download OOTP Go 25 for Android Last edited by Markus Heinsohn; 03-25-2024 at 01:30 AM. |
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#84 |
Minors (Single A)
Join Date: Apr 2023
Posts: 75
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#85 | |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,034
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The main issue with development is really just that there are not enough guys that break out and end up the majors/high minors at 20-22 right now. Beyond that, almost too many players do eventually develop well though, it just takes them a little longer, more until 24-26 (which is when most players peak in real life).
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lukas@ootpdevelopments.com PreOrder Out of the Park Baseball 26! Need to upload files for us to check out? Instructions can be found here |
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#86 | |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,034
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Quote:
EDIT: There is an option to start on a certain weekday, which is disabled by default in the 2024 rosters. If you just turn that on, it should 'fix' this for you for next year.
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lukas@ootpdevelopments.com PreOrder Out of the Park Baseball 26! Need to upload files for us to check out? Instructions can be found here Last edited by Lukas Berger; 03-25-2024 at 05:21 AM. |
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#87 | |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,034
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Quote:
Thanks!
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lukas@ootpdevelopments.com PreOrder Out of the Park Baseball 26! Need to upload files for us to check out? Instructions can be found here |
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#88 | |
Major Leagues
Join Date: Jul 2017
Posts: 316
Infractions: 0/1 (1)
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#89 | |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,034
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You're certainly welcome to your opinion, but that's a tough take ![]() Anyway, like I said, this should feel significantly better in the patch.
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lukas@ootpdevelopments.com PreOrder Out of the Park Baseball 26! Need to upload files for us to check out? Instructions can be found here |
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#90 |
Major Leagues
Join Date: Jul 2017
Posts: 316
Infractions: 0/1 (1)
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What I’ve experienced is worse than you described. Regardless of the specifics, the way it works is vastly different from years before. Something about it is certainly broken. I’m not complaining but I am simply stating that this is the second year in a row I’ve pre-ordered, played the game early/first week of release, then found it to have AI issues that make it not playable. You guys eventually ironed it out and I’m sure you will again, but clearly some people feel this way and it’s valid.
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#91 | |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,034
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Quote:
Long story short, the balance was definitely off a bit, and so we've put a lot of time and effort into making adjustments for the patch. And there definitely has been quite a bit more we've worked on and improved than just then too few really young players.
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lukas@ootpdevelopments.com PreOrder Out of the Park Baseball 26! Need to upload files for us to check out? Instructions can be found here |
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#92 |
Minors (Single A)
Join Date: Apr 2023
Posts: 75
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Maybe the pre-release team of testers can be expanded next year.
The issues with 25 were quickly identified as per what I read here on the forum the past ≈ 2 weeks. I'm sure enough of us would be willing to assist. Just a thought. |
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#93 | |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,034
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We also had a much longer testing period than previously this year, and I think that overall helped a lot. I'm sure we'll do the same next year. The thing is, no matter how many testers there are, the bottleneck becomes how many folks we have to actually do the coding and work and how much time there is in the day. Development for example is something we were continuously working on adjusting throughout beta and was already on our list of things to work on more in the first couple patches even before anyone commented on this. It's just a very complicated area of the game and anytime you make a tweak or a change here, there always ends up being some more tweaks and changes needed in the other direction. So it takes a lot of time and effort, a lot of trial and error to reach the proper balance, and sometimes we can just run out of time to get things perfectly balanced before release.
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lukas@ootpdevelopments.com PreOrder Out of the Park Baseball 26! Need to upload files for us to check out? Instructions can be found here Last edited by Lukas Berger; 03-25-2024 at 06:42 AM. |
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#94 |
Hall Of Famer
Join Date: Oct 2013
Posts: 2,337
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Or just a larger time frame (2 weeks?) between the early (beta) release (while game is on sale) and official release when game goes to regular price? Have the early release available on steam? Maybe not call it early release (Maybe preseason or spring training) but make sure buyers are aware it is not the “official” release.
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#95 |
Minors (Double A)
Join Date: Mar 2024
Posts: 102
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So why aren't we allowed to post anything remotely critical of this game without having our posts censored?
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#96 | |
Minors (Single A)
Join Date: Apr 2023
Posts: 75
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Maybe have a cut-off of 3 months prior to scheduled release for implementing new features that can potentially cause major "side effects" in other parts of the game. Once sufficiently tested, these delayed new features can then be rolled out at a later point without destabilizing the overall gameplay. I understand that there's a relatively small team behind this great game and that these things can happen. Let us know how we can help. |
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#97 |
All Star Starter
Join Date: Jul 2003
Location: Chi Suburbs now...
Posts: 1,962
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#98 |
Minors (Triple A)
Join Date: Aug 2010
Location: NW Arkansas
Posts: 240
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No offense, but these issues are pretty small for a sports sim game -- heck, even most AAA games are buggier than this at launch.
Yes, I'm waiting a couple weeks before starting a new historical sim, but that's good practice every year. Calling it "unplayable" or saying someone should be fired b/c the historical ratings need adjusting is hyperbolic and drown out legitimate bug reporting from the community. In my experience, the team does a good job of listening to criticism and adjusting. A few other players and I instantly criticized the way NeL players were rated in OOTP25, and that was changed in the next patch. OOTP25 overall makes a huge number of changes that historical sim players have been asking for.
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![]() Historical Mode: OOTP 24 (Challenge Mode) ⚾ 1901-19 Reds: 🚩🚩🚩🚩🚩🚩🏆🏆🏆🏆 FHM 10 🏒 1909-18 Wanderers: 🏆 🏒 1918-19: Arenas/St. Patricks: 🏆🏆 |
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#99 | |
Major Leagues
Join Date: Jul 2017
Posts: 316
Infractions: 0/1 (1)
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Calling the game “unplayable” is not hyperbolic. Just because the game boots up and runs on my PC doesn’t mean it accomplishes the goal of being a satisfying sim. I love this game and will always support the devs but as of now, this game is unplayable for me due to the issues being discussed here like player development, and clearly I’m not the only one that thinks so. I get how hard tweaking this game is but that change the fact that it’s a bummer I can’t enjoy it because of these issues at present. |
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#100 | |
Minors (Single A)
Join Date: May 2017
Posts: 68
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I'm concerned with the problem being framed as "not having enough 20-22 year olds" in the bigs. Development issues, especially in fictional leagues, seem far more severe that than over time. I guess that's not "unplayable," of course, but it leaves a player very unlikely to start a save they plan to stick with. |
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